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Posts posted by FliP
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Some skill descriptions are wrong or just copy-pasted from another skill.
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Because there are no skill trees and you can unlock all skills, this would allow for some nice builds.
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Yeah, sorry. What I meant with my previous reply is that you can no longer assign stat points and you do not get any stat points by leveling up.
Each class has their own unique stat points and they stay the same.
For instance:
Warrior:
18 STR, 12 AGI, 15 CON, 7 INT, 8 WISWarlock:
8 STR, 7 AGI, 14 CON, 16 INT, 15 WISetc.
Those stats remain unchanged, but you can get additional stat bonuses from gear, accessories etc. Those would appear, in case of Warrior, like 18 STR (+1).
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My plans are somewhat the same, use DK Online to close the gap until AoC, but at this point I am not even so sure anymore if AoC is going to be an option for me.
All this time, they only talked, promised, made more promises on top or promises they can't keep and we actually have not seen anything relevant to the actual MMO since the early days and kickstarter promos.
This BR nonsense has been ongoing for half a year now and they still don't have it working properly yet.
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You cannot restat. Every class has a unique set of base stats.
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1 hour ago, Celestial said:How do you edit your post? Can't find the function anywhere.
You can't.
You still cannot edit your posts, images still don't work and you still can't link your account to Steam.
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38 minutes ago, Celestial said:1) The game was, in the west at least, first released in 2012 and a few months after it was closed again due to optimization issues. Since then, the game has changed ownership and was acquired by Masangsoft in 2015 and the Korean server is running since then.
2) I never played Paladin personally and I have only ever seen Paladins with Greatsword, but as a Tank class it would make sense that they can equip shields. I can't reply this one 100%.
3) We do not know specifics and the actual difference between the 2 coins yet, other than that one buys all and one is only for untradable items, which does not make much sense by itself. My assumption is that S Coin buys untradable items which are slightly cheaper than if you would buy them with G Coin and be able to trade them. However, cash shop items are stored in a separate bag which is not affected by item loss.
4) The game is Free to Play with the posibility for a "subscription" in form of 30 day premium buffs for convenience.
There is in fact a playerbase, but not many are vocal publicly. During CBT we had a peak of 140 concurent players online at the same time, which may not sound like much, but is a promising indicator of a possible playerbase for launch. Many people refused to play CBT/Early Access due to the wipe.
If I had to guess, I expect inbetween 500-1000 people on Day 1.
As a MMO Veteran, I am sure you will enjoy DK Online as it is an old game by itself with many old-school systems, but it is also modern as it is still in development. It is a gem really, an old game that was not properly released until years after. So old, yet still new.
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Since there has been no reply yet, I started to investigate myself.
The Steam and Masangsoft Versions are identical: same amount of files, exactly the same size in bytes. Although, even the Masangsoft Launcher Client has a Steam API in it, even though it has nothing to do with Steam.
Attemping to launch each of the clients gives different "Login failed" messages. The Masangsoft client says "Network communication has failed. (E9000)" and the Steam client "Login Error. Steam login authentication failed. Please try again later".If I understood this correctly, the Steam client authenticates through Steam accounts and the Global client through masanggames.com accounts.
In this case, the inital question still remains: does each client use different accounts? Eg. you cannot login to your Masangsoft account when you launch the game through Steam, as login credentials are entered into the Masangsoft Launcher, which is not present in Steam.
This is important for a lot of people that want to buy MSG Coins, which they can only buy with a Masangsoft account, but cannot use with Steam unless we are told that only Masangsoft accounts are used, even for Steam.
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The servers are currently offline as release is on March 5th at 11 AM PST, but you can already download the game through the Masangsoft Global Launcher or Steam.
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In addition, you can also get more then 1 Fame per Monster if you defeat monsters above your level.
The Guild Levels, Requierements and Perks are the following:
Lv1 - 10 Slots - Defense Master 1 Skill
Lv2 - 20 Slots - Offense Master 1 Skill - Requires 100 Guild Fame
Lv3 - 30 Slots - Guild Emblem, Guild Wars, Research Magic Skill - Requires 500 Guild Fame
Lv4 - 40 Slots - Castle Siege, Ability to join Alliance, Marking and Build Camp skills - Requires 2000 Guild Fame
Lv5 - 50 Slots - Ability to create Alliance, Alliance Emblem - Requires 5000 Guild Fame
Lv6 - 60 Slots - Guild Memory, Defense Master 2 skill - Requires 100.000 Guild Fame- 1
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45 minutes ago, adem.cicek90 said:i think you dont play CBT no any npc thats books
I did in fact play CBT, so let me elaborate for you as you clearly lack some CBT information.
In the official CBT time-frame, we only got a couple Skill Books from Skill Book Vendors, that is correct.
However, after the servers went down after CBT, the servers were accidently opened on February 18th and a few dedicated players, including myself, got to see some changes that were done to the server to prepare for release.
One of those changes, as we noticed, was the addition of skill books.
Feel free to have a look: https://imgur.com/a/O7T9N2r
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Didn't notice, will pass that along.
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I usually prefer to play directly with the publisher so I downloaded the game from the website and deleted the version on steam.
But then I realized that there might be something wrong.
During CBT, once we logged in for the first time, we got "Account restricted" errors while our account was being automatically registered through Steam.
Now, by being on this forum, we have accounts directly through Masangsoft and coins are purchased here as well.
Since I already played CBT through Steam and the account there has some history, I might want to continue playing that way.
If I purchase Coins through the website and play the Steam Version, how would I be able to use my bought coins if my Steam and Masangsoft accounts are not connected and the only option was during forum registration?
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Another thing I noticed and some people asked me about is why are Coin prices always the same even if you buy more at once?
Usually you get bonus coins if you buy in bulk, like:
5$ 50 Coins, 10 $ 100 Coins + 15 Coins bonus, 25$ 250 Coins + 45 Coins bonus, 50 $ 500 Coins + 90 Coins bonus.
This would give players an incentive to buy more frequently and buy higher quantities.
Seeing some special events or promotions to both celebrate the release and compensate for delaying it twice would surely be appreciated by people. Even if giving some free items for CBT testers is not an option, having a Coin/Cash Shop promotion would also suffice.
It is late for that now, but why no Founder Packs?
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It also looks like Longswords have better stats overall. After looking at the wiki more thoroughly, Longsword + Shield is the best choice, period.
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According to the following wiki page (http://wiki.dk.masanggames.com/dkwiki/index.php/Hunting_Ground_for_Level_21_to_30), the Valley of Death, Cursed Graveyard, Illusion Lake and Desert of Death areas can drop +9 weapons and +4 armors.
Is this correct? Considering weapons break after +6 and armors after +4, the weapon drop is huge.
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58 minutes ago, adem.cicek90 said:Hi, i looked wiki pages and all monsters drops but cant see anythere lvl 8/12/16/18 skill books. its my guide for skill books but cant see any ( lvl8/12/16/18 lvls) and Dark force 24 lvl skill. And its my warlock skill books drop list https://i.hizliresim.com/QLN9NV.jpg
You can buy skill books from Skill Book Vendors in each city.
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28 minutes ago, Ice-Tomb.Stone said:Is it going to be?
Officially, we do not know anything yet.
We are not even supposed to know what HP bars were added, but we got to see it briefly because the servers were open when they were not supposed to be.
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In addition to the wiki, some posted links resolve to an IP address instead of domain name.
It is not much of an issue, except that the majority of players should not know your IP addresses.
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1 hour ago, Ice-Tomb.Stone said:Ah so i can see the HP but what about the damage that i dealt? Can i see my damage aswell? And also thanks for responding
Can't say for sure as there have been no damage meters last time I got to play. Maybe they worked on it, maybe they didn't.
It was mentioned in several feedback topics so we will see what happens.
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To change the title, what you would want to do is go into the Admin CP -> System tab -> General Configuration -> Site Name
I see that you added your social profiles, so you must have been on that page before.
Although it has been replied to as 'fixed' in my previous topic, image still don't load and topics only show the image URL. This not only applies to images upload by users, but also the boards own emojis.
Topic editing also still does not seem to be possible.
To make the forum look less plain and empty, also to make it more usable, it would be nice to know which categories have had new topics/replies, what topic has had the last reply and who posted it.
There is a Recent Topics widget which serves its purpose right now while there is still low traffic, but unless we open every single category and sub-forum every visit, we have no way of knowing whether something new has been posted or not.
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This has already been implemented based on our CBT feedback.
Mobs have now a working HP bar and you can see enemy players HP while you have them targeted.
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I could potentially see a purpose if the untradable items are cheaper than the tradable ones.
It will most likely make more sense to us once we see the actual cash shop.
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I'd say, out of personal preferrence, Sword and Shield.
Greatsword is nice for in general better damage and the ability to use the best possible damage skills, but the Shield block is also huge to miss out on, especially in PvP where a block can save a life.
I`d have to try Greatswords in different situations, but I could assume that Greatswords might be great for PvE, but for PvP I'd go for Sword and Shield any time due to survivability.
Greatsword or Sword + Shield?
in Warrior
Posted
Here are the links: (Note that you have to copy-paste them since links do not work on this forum yet)
http://wiki.dk.masanggames.com/dkwiki/index.php/Longsword
http://wiki.dk.masanggames.com/dkwiki/index.php/Greatsword
It is my personal opinion that based on the stats and the ability to block with Longsword + Shield, using Longsword over Greatswords is a better option.